No more free packs in Tavern Brawl?

One free pack per week during the opening celebration of Tavern Brawl.

I think we were all ignoring that second part. But I guess it’s time to pay the piper. Last week’s Brawl was the first to not have a free pack as a prize for your first victory, instead granting a Christmas-themed card back.

Which was good, because last week’s Brawl was shit and I really didn’t want to play it.

I mean, I did anyway. But I didn’t enjoy it. And that card back can go into the ever-growing pile of card backs I simply do not give a fuck about.
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Overwatch IS NOT free-to-play

If Blizzard aren’t the current king of free-to-play, it’s only because Valve exist. Hearthstone and Heroes of the Storm are two highly successful, fully fledged F2P games, while¬†World of Warcraft, Starcraft, and Diablo all have their own free starter editions which arguably fall into the “free-to-play” category.

That’s why it’s so surprising to hear that Overwatch – the upcoming Dota-clone-FPS-thing from Blizzard – isn’t going to be launched on a free-to-play model.

I remember that there was some previous discussion about how Blizzard were going to monetise Overwatch. The gameplay is based on each character having a hard counter, and much is made of changing characters in order to adapt to your enemies composition – and that element of the game would have been severely limited if the heroes were bought, or available on a free rotation. A team with 20 available heroes versus a team with only five could conceivably create a composition that the opposition could not answer, making the game fundamentally pay to win. But paying for skins probably wouldn’t have been enough of a money-spinner to support a game of this size.

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